pub enum Condition {
Show 15 variants
Blinded,
Charmed,
Deafened,
Frightened,
Grappled,
Incapacitated,
Invisible,
Paralyzed,
Petrified,
Poisoned,
Prone,
Restrained,
Stunned,
Unconscious,
Exhaustion,
}
Variants§
Blinded
Charmed
Deafened
Frightened
Grappled
Incapacitated
Invisible
Paralyzed
Petrified
Poisoned
Prone
Restrained
Stunned
Unconscious
Exhaustion
Implementations§
Trait Implementations§
impl Eq for Condition
impl StructuralPartialEq for Condition
Auto Trait Implementations§
impl Freeze for Condition
impl RefUnwindSafe for Condition
impl Send for Condition
impl Sync for Condition
impl Unpin for Condition
impl UnwindSafe for Condition
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more